Star Citizen
- Silmerias
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- Inscription : 18 septembre 2013, 01:10
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Re: Star Citizen
Salut les glaçons ! Trailer de l'Alpha 2.0 !
https://www.youtube.com/watch?v=xf4zCCjBwOA
https://www.youtube.com/watch?v=xf4zCCjBwOA
- Edene Uchiwa
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- Messages : 880
- Inscription : 29 décembre 2013, 13:18
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Re: Star Citizen
L'Alpha 2.0 et enfin sortie de ce que je comprend? Putain excellent !!
- Exus
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- Messages : 576
- Inscription : 08 janvier 2015, 21:03
Re: Star Citizen
OH MON DIEU !!!! JE SUIS TOUT DUR !!!!
- Silmerias
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- Messages : 45
- Inscription : 18 septembre 2013, 01:10
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Re: Star Citizen
L'Alpha 2.0 est dispo !
Ship Multi Crew et baby Univers persistant !
https://robertsspaceindustries.com/comm ... -Available
Feature List
You can find the complete Star Citizen Alpha 2.0 patch notes here.
Open World Missions
8 Comm Array missions involving dogfighting and EVA, 8 Research missions involving protecting civilians or recovering lost data and 1 Exploration mission of an abandoned station.
20+ Random Encounters – Most are random dogfighting encounters, often with a mix of friendlies and hostiles. 4 are random exploration missions involving finding lost wrecks.
First Person Shooter
Recharging energy weapons.
In-game pick-ups including ballistic weapons, ammo and MediPens.
Player healing.
Due to the open-world architecture of the Crusader system, FPS combat can occur on space stations, on the decks of ships, or even while engaged in EVA.
A space station location specifically designed for and dedicated to FPS combat, including many stores and caches of personal weapons.
Spaceflight
Constant and ongoing skirmishes and space dogfights between Pirate factions and insystem security forces in the Yela asteroid belt.
Wreckage to scavenge in the Yela asteroid belt.
Ship Repair, Refuel and Restocking at Cry-Astro.
EVA – Extravehicular activity.
Multicrew Ships.
Multicrew ship gameplay! You’re not tied to your seat, you can walk around inside your ship with friends, and assume different responsibilities at different crew stations, such as ship’s pilot or copilot, engineer, or turret gunner.
Ship to space transitions.
Seamless first-person gameplay! Transit between the interior of your ship to outer space and back without any loading screen! Fly, fight, and spacewalk all in the same game.
Quantum Travel, complete with limited fuel mechanics.
All non-snub craft have a Quantum Drive that allows them to travel through local space at genuinely 0.2 speed of light.
Mobiglass Mission and Journal system.
EMP warfare in the Avenger Warlock.
Large World tech that allows for extremely large expanses of space to explore without loading screens.
New IFCS Flight models.
Ship repair refuel and restock.
Party system.
Multi-ship crew stations.
IFCS Flight Modes – Precision, SCM, and Cruise flight modes.
Afterburner.
Ship-to-ship EMP and disruption damage.
Locations
1 planet: Crusader.
3 moons: Yela with its asteroid belt, Cellin with a station and Daymar with a station.
3 distinct stations: Port Olisar (The new local shipping hub, a space hotel players get their start in), Security Post Kareah (our FPS PvP location), Covelex Shipping Hub (Abandoned shipping hub, acting as an EVA exploration location for players).
1 Cry-Astro repair and restock station.
9 Comms Arrays with encounters, missions and EVA exploration.
Ship Multi Crew et baby Univers persistant !
https://robertsspaceindustries.com/comm ... -Available
Feature List
You can find the complete Star Citizen Alpha 2.0 patch notes here.
Open World Missions
8 Comm Array missions involving dogfighting and EVA, 8 Research missions involving protecting civilians or recovering lost data and 1 Exploration mission of an abandoned station.
20+ Random Encounters – Most are random dogfighting encounters, often with a mix of friendlies and hostiles. 4 are random exploration missions involving finding lost wrecks.
First Person Shooter
Recharging energy weapons.
In-game pick-ups including ballistic weapons, ammo and MediPens.
Player healing.
Due to the open-world architecture of the Crusader system, FPS combat can occur on space stations, on the decks of ships, or even while engaged in EVA.
A space station location specifically designed for and dedicated to FPS combat, including many stores and caches of personal weapons.
Spaceflight
Constant and ongoing skirmishes and space dogfights between Pirate factions and insystem security forces in the Yela asteroid belt.
Wreckage to scavenge in the Yela asteroid belt.
Ship Repair, Refuel and Restocking at Cry-Astro.
EVA – Extravehicular activity.
Multicrew Ships.
Multicrew ship gameplay! You’re not tied to your seat, you can walk around inside your ship with friends, and assume different responsibilities at different crew stations, such as ship’s pilot or copilot, engineer, or turret gunner.
Ship to space transitions.
Seamless first-person gameplay! Transit between the interior of your ship to outer space and back without any loading screen! Fly, fight, and spacewalk all in the same game.
Quantum Travel, complete with limited fuel mechanics.
All non-snub craft have a Quantum Drive that allows them to travel through local space at genuinely 0.2 speed of light.
Mobiglass Mission and Journal system.
EMP warfare in the Avenger Warlock.
Large World tech that allows for extremely large expanses of space to explore without loading screens.
New IFCS Flight models.
Ship repair refuel and restock.
Party system.
Multi-ship crew stations.
IFCS Flight Modes – Precision, SCM, and Cruise flight modes.
Afterburner.
Ship-to-ship EMP and disruption damage.
Locations
1 planet: Crusader.
3 moons: Yela with its asteroid belt, Cellin with a station and Daymar with a station.
3 distinct stations: Port Olisar (The new local shipping hub, a space hotel players get their start in), Security Post Kareah (our FPS PvP location), Covelex Shipping Hub (Abandoned shipping hub, acting as an EVA exploration location for players).
1 Cry-Astro repair and restock station.
9 Comms Arrays with encounters, missions and EVA exploration.
- Edene Uchiwa
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- Messages : 880
- Inscription : 29 décembre 2013, 13:18
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Re: Star Citizen
Kikitoudur en action !!!
- Silmerias
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- Messages : 45
- Inscription : 18 septembre 2013, 01:10
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Re: Star Citizen
100M$ dépassé il y a 30 minutes dont 3M$ en une semaine . wow...
https://imgs.frogswarm.fr/data/doCREdOICbHGq.jpg
https://imgs.frogswarm.fr/data/doCREdOICbHGq.jpg
- Kavatah Nightbane
- Directeur
- Messages : 1651
- Inscription : 19 avril 2014, 15:31
Re: Star Citizen
Je télécharge le client.
Mais, il faut s'acheter un Ship ??? Parce que 43€ le ship ...c'est pas la peine !!
Mais, il faut s'acheter un Ship ??? Parce que 43€ le ship ...c'est pas la peine !!
Kavatah Nightbane / Khaledan Nightbane
Esclave LogistiSex - Esclave Ressources Sexumaines
Esclave LogistiSex - Esclave Ressources Sexumaines
- Edene Uchiwa
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- Messages : 880
- Inscription : 29 décembre 2013, 13:18
- Contact :
Re: Star Citizen
Bâ ouai, mais tu payes qu'une foisKavatah a écrit :Je télécharge le client.
Mais, il faut s'acheter un Ship ??? Parce que 43€ le ship ...c'est pas la peine !!
- Kavatah Nightbane
- Directeur
- Messages : 1651
- Inscription : 19 avril 2014, 15:31
Re: Star Citizen
Ouais ... mais pour une alpha ca fait un peu cher quand même ... sans être sûr au final si on va continuer ou même aimer ...
Kavatah Nightbane / Khaledan Nightbane
Esclave LogistiSex - Esclave Ressources Sexumaines
Esclave LogistiSex - Esclave Ressources Sexumaines
- Silmerias
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- Messages : 45
- Inscription : 18 septembre 2013, 01:10
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Re: Star Citizen
28€.80 avec L'anniversaire sales. Mais il faut aller vite car c'est limité, 3963 packages left.
https://robertsspaceindustries.com/pled ... en-Starter
https://robertsspaceindustries.com/pled ... en-Starter
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